The grandeur of ZOO (not my computers) |
I've never felt like a huge scener, but I've started to recognize and connect a bunch of faces and names, so I guess something is happening :) This is not a party report/review about who was there and what cool shit happened, I'll just ramble about my own participation and the presentations and compos there.
At the Competitions
The PETSCII competition |
Dr. TerrorZ: Paradrone, C64 PETSCII |
For the graphics compo, I had prepared a multicolor bitmap, again made with Multipaint. I'm quite happy about the process, this time I avoided spending hours and hours on anti-aliasing and dithering. Compared to my Inside Job with same subject matter from a few years back, the figure is much more dynamic.
Dr. TerrorZ: Infestation, C64 multicolor |
The 2013 victory kind of made us responsible to participate, so it felt a bit bad we did not have a demo for the main event. I guess the main demo compo was ok, but it was getting a bit late I could not pay so much attention to it.
Presentations
Before the compos, there were presentations galore. Marq gave a presentation about PETSCII and the PETSCII editor, based partly on our academic work and partly on the development side of the editor. There was not that much news to me obviously. The creation of the editor was very much tied to the 2013 ZOO compo so it was nice to see it addressed here. But there can be such a thing as a PETSCII overdose :)
Juho Kuorikoski, the author of many Finnish gaming books, was pimping his new C64 book, which sadly was available only in very small numbers. The crowdsourcing campaign probably meant only the contributors receive the book first. Not obsessed with the C64, his relation to the computer could be defined as "normal", so perhaps he is the right guy to write a thorough popular book about the Commodore phenomenon in Finland.
Another enjoyable presentation was given by Pasi Hytönen, the guy who made the game Uuno Turhapuro Muuttaa Maalle back in 1986, pretty much the only Finnish film licence game in Finland in the 64 era. The batch was not too huge, so especially the disk version fetches high prices in net auctions nowadays. Pasi talked about his ORIC/BASIC days, and I was surprised to learn he had been quite involved in the game development scene ever since. (Including 1990s dead ends such as WAP/mobile/multimedia stuff)
It exists, it's real |
It would have been sweet if the new C64 and the new C64 book had been properly available at the party, but what's impossible is impossible. What with both the Uuno programmer and the musician ("Jori Olkkonen" back in the day) present I sort of half-expected some announcement of a new collaboration, but I guess that would have been too strange to happen.
Other stuff
The venue as a space is excellent, as the main hall is clearly designed for performative presentations. There's ample room for tables, there's a mezzanine, sauna and connected hotel rooms (for those quick enough to grab these).
The bar inside the main hall, next to the computer tables is a bit of a mixed blessing. Yes, sure it provides a constant atmosphere and is a very clear and professional way to access all merchandise/drinks. But the sound of bar chatter nearby can also be a bit distracting, especially when there are more "serious" presentations.
Overall, amazing times. Maybe the 2013 event had more novelty and excitement for me, as it was the first time for me, but all the events, participants and programme kept it interesting.
The ZOO 2017 on the net:
http://csdb.dk/event/?id=2425
https://demozoo.org/parties/3080/
http://www.pouet.net/party.php?which=277&when=2017
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